October
11th,
2016
This is the last part where I code a client.
Thanks to everyone who watched the series! I know at times it was a bit hard to follow. I’ve made a mistake of coding and trying talk at the same time. It turns out it is a really hard and you cannot fully focus on both. Next time I’m going to do one thing at the time and then merge it in post-production.
Code: https://github.com/JakubDziworski/Akka-Streams-Websocket-Game-Server
Other parts: Implementing Websocket Game Server with Scala and Akka Streams